Playstyle content
#1
Posted 30 March 2009 - 06:51 PM
How much PVE conent will there be for:
Soloers - read lots but roughly what % can be completed solo?
Parties - groups -
Legions - raids -
Crusades - massive raids -
#4
Posted 31 March 2009 - 06:57 AM
#5
Posted 31 March 2009 - 01:47 PM
I guess group means all groups 2+
I don't know, there's a huge difference between what is possible with a duo vs a balanced group of 6.
Small 2-3 member groups typically can handle solo content faster, worry less about adds and can take on solo content slightly above their level vs what just a solo player can do. It's pretty much 'advanced solo content'.
Group content truely intended for a near full group of 5 or 6 players with a balance of classes would be similar to elite dungeons in EQ2, LoTRO and WoW. The required damage mitigation, healing, DPS, and potential need for crowd control is typically far higher in group designed content.
#6
Posted 31 March 2009 - 02:02 PM
I don't know, there's a huge difference between what is possible with a duo vs a balanced group of 6.
Small 2-3 member groups typically can handle solo content faster, worry less about adds and can take on solo content slightly above their level vs what just a solo player can do. It's pretty much 'advanced solo content'.
Group content truely intended for a near full group of 5 or 6 players with a balance of classes would be similar to elite dungeons in EQ2, LoTRO and WoW. The required damage mitigation, healing, DPS, and potential need for crowd control is typically far higher in group designed content.
Good description Myth_.
I'm particularly interested in small group content that is not 'advanced solo.' Small group content which offers similar difficulty to the 6 man groups, but requiring fewer people. Seems like Alganon might be a perfect platform for the 3-man group, since the dual-role system will make it much easier for there to be tank/healer/dps combinations among players. This is also a nod to scalable dungeons.
#7
Posted 31 March 2009 - 10:03 PM
percentages
Solo content 70% or so (Juicy (story driven) content)
Group content 20%
Raid+ content 10%
I don't care for anything over like 20-25 people (too hard to keep everyone focused-at least casuals who want to "see" everything
BUT
I want alot of solid pvp content as well ala WAR battle grounds, a whole pvp/rvr zone(s) etc... i would love to have the aspects that made wow fun (initially) and why i continue to play WAR- immersive pve and wild fun pvp.
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