Next Opinion...
#1
Posted 18 December 2009 - 03:46 AM
- The game was sold at a price of $39.95 on pre-release. Then on the day of (hell the HOUR of) release the price was dropped to $19.95 screwing pre-orders out of 20 bucks of their hard earned money. To compensate for this these people were offered 3 months of alganon subscription (1 "free" month then 2 recurring months at 9.95 a month) equaling the 20 bucks we were "forced" to overpay. Now, this is fine considering their wil be 3 months of actual "play time" not level to 50 in a couple weeks and study for 9 weeks until content is released. This is what has happened, after hearing some insider info (source not to be revealed) the staff at QOL has nothing (thats right nothing) as far as instance, raid, world bosses, or anything related to end game content ready and wont have it ready for 3 months post release date. BULLSHIT!
- Isn't it a coincidence that the time its gonna take to have new content is the exact same time that was given to us pre order people for free? I think that they new the content they had would not keep us hardcore gamers busy for the time it is gonna take them to develop new content. They released the game due for prior arrangements, promises, and financial reasons and they figure the hardcore gamer will level to 50 and not quit playing the game or cancel their subscription because hell its already paid up for the 3 months so when they release the new content their accounts will still be active and they will just pick up where they left off. Basically the whole 39.95 then price drop to 20 was strategically planned and we have been bullshited to the 3rd power. heh ;D
Also, what is up with it taking 90 days ( 3 MONTHS , AGAIN! ) to study the skills require to craft the items needed to enter the dawning. ( coincidently the first piece of end-game content we will see.
Theres just too many coincidents here for me and it really seems like some bullshit that we have been taken for suckers and I for one am pretty pissed off about the whole thing and demand a response from someone at QOL with an explanation ( CLEAR ONE, not some bs like "yeah that sounds like a good idea, and yeah we will look into that", or pass me onto someone else . I want an honest answer to these questions.
When will end-game content be released?
Is the study aspect of the game just designed to delay things to give you time to develop content you are behind on?
It should not take 9 years to study something ( Exaggeration, close though heh), why is this ?
and some explanation about the things ive just mentioned would be nice too.. I hope im wrong ...
I do love the game and what it could potentially be but I am not gonna keep waiting around forever for content.. I will get into another game and forget about this even if im paid up for the next 10 years...
Free Agent ;D
#2
Posted 18 December 2009 - 04:19 AM
And btw, your title really is a turn off...
http://www.alganon.c...on/page__st__20
Mhantra; Adrios; Human Frost Magus
#3
Posted 18 December 2009 - 04:34 AM
There are many threads about this, including Dev responses.
And btw, your title really is a turn off...
http://www.alganon.c...on/page__st__20
your calling that a response??? that another BS "we will do something " and btw I really could care less what you think about my "title" I just want answers to my questions instead of beat around the bush -- that i keep getting ,...
---- ... they are nice and response but with ---- responses and lack of content is going to KILL repeat KILL this game unless you like playing for two three weeks then waiting 3 months.. me .. i like to have constant content and not time wasted logging in to setup "studies" for the next week and then logging off..
a response has been made hahaha thats funny... you fanbois will like the game no matter what.. because you dont want to admit you got all excited and talked this game up for months for nothing..
Edited by Tork, 18 December 2009 - 05:53 AM.
Edited to remove offending content.
Free Agent ;D
#4
Posted 18 December 2009 - 04:54 AM
Ok, he has a few good points here, and some.. anger built up at the same time. The whole, 2 months free, after your 1 free month on the release day, does suck ass, and gives the impression that they "need / want" us around for at least 90 days. This gives the DEVS 90 days to put something together, if we feel the game is NOT going to amount to anything after the 90 days, we wont subscribe again. I do not think it was planned to 'steal' money. I think it gives them 90 whole days, 3 months, to get something together and put down a good path for players to play.
The whole "Well, those are good ideas, let me talk to xxxx about that" answers, are getting a bit over-used. We hear it daily. We are all adults here in our guild, and we do like straight answers.. not answers that beat around the bush. This isn't politics, no sense in the reach around crap. If something is NOT in the works, or is NOT going to be released soon, come clean. "Eat Crow" and say, guys -- Your paid for 90 days, give us the 90 days to get something out there, until then.. stop crying. We would take that information well. I do know that some whiny lil bastards will take it another way, but from what I have seen, we have a lot of adults here who will understand.
Now, the Dawning. The fact that the materials needed are CRAZY, helps QOL here. 17 people on each server(hehe, obvsiouly kiddin) makes this a hell of a task for these 90 days. Studying isn't the only hard thing about this!
Now, Sylar does have a few good reasons to be upset, and let off some steam. I am a friend of his, and agree with some points and also think he should think about ###### before posting, but, this is overall a good post, and a good way to let off some steam.
Feel free to continue this conversation / argument etc, if its going to be negative, by PMing me. No sense in an arugment here.
www.ceaselessguild.com
#5
Posted 18 December 2009 - 05:04 AM
I had nothing but good thoughts about this patch and hoped it was going to be a decent fix and possibly something added to keep us going. That however is not the case at all. Now certain wands are broken and dont work including the new one i just got befor the server went down for patch. Also i logged in to suffer through more grinding in the same old areas just to find 7 more quests bugged that i cannot complete.
This is just getting to be soooooo boring and the game world even feels empty, hardly see anyone at all and chat is barren of anything openly spoken. Hell i found some Skix mobs i needed to kill and even those are still bugged bungee like crazy and dont even attack back.
No need to go into all the bugged stuff because theres tons of it still. One things for sure, im going to have to shelf this game for awhile. I just cant stand logging in and grinding the same crap hour after hour with no one around.
Me and my wife play and talk but its just a bore fest really with no dungeons to explore and 3 months of just a couple zones to play in sounds like something i just dont want to do.
I'm sorry but this games not going to last the distance i think and with SOOOO many things wrong in the game, you people that have defended Alganon just dont have alot of merit to stand on anymore.
The OP was right about the money to. We got hosed and to par us off with months of crap game play is even worse. Even the chinese grind games have good graphics and LOADS of content, AND its free.
Hell i could go play Runes of Magic for free, get a perma mount and battle some pvp at the same time. This games not the game of all games but i did have some hopes for it, but 3 months of this kinda game play is gonna SUK balls.
Get a cool mount or armor or weapon, SO WHAT! who are you going to show it off to when the place is damn near empty. Feels like people are dropping off this game like flies from a zapper.
Xmas is soon and ill keep track of it until then but after that if its still the same then im chaulking this one up as a lesson well learned.< Buy from a store and not download, so if companys change dates you can dump them and move on with your money in hand>.
#6
Posted 18 December 2009 - 05:30 AM
There are already many daily quests - some for the Dawning, some based on crafting studies, some based on other studies, some simply available for everyone - that endgame players can participate in while the Dawning goes on.When will end-game content be released?
After the Dawning quest is complete, we will schedule a time that 4 world bosses will spawn. (They are scheduled so that everyone has a chance to be there - no one misses it because they were at work and didn't know it was starting.)
After these bosses are dead, the next patch will contain multiple instances (some are endgame only, some are low level with an endgame version also available) as well as more daily quests and some world bosses.
We're also looking at adding some "hunt-the-rare-group-spawn" content, too. (Some players mentioned wanting that feature and we think it sounds fun.) We might even add a few before the Dawning ends, but no promises, as it those spawns aren't yet finished.
Is the study aspect of the game just designed to delay things to give you time to develop content you are behind on? It should not take 9 years to study something ( Exaggeration, close though heh), why is this ?
When you are just setting out on a long study, it will seem like it will take forever. A single study can take up to three months (90 days) to go from start to Rank 5 of that study, and, man-oh-man, 3 months from now seems like a long, long time away.
But, it will be here before you know it. Remember last year? Five years ago? Ask some of our older folks how long it's been since they were in High School. Three months in the future seems much farther away than three months in the past.
Looking backwards, time seems to fly by, especially when that time is your golden era -- like when you are the only crafter on your server who can make a popular epic item (because everyone else is still working on the right studies.)
It takes 2 months to go from start to Rank 5 in the Leather Market. If you haven't yet started on it, it seems like it will take a very long time. In fact, most players won't bother with it. They'd rather grab a few more STR points or add a few new daily quests to the list of "fun things to do."
That will makes the study, and the recipes that come from it, rare... and every crafter knows, rare means expensive.
If you are the only crafter on the server able to make the epic gear that requires the Leather Market Rank 5, you have the market cornered, and you will make a killing.
You will be the most popular leatherworker on your server... until someone else gets the study, too. The more people who finish the study, the less special you will become, and the less valuable the items you craft.
In times like those, you will wish the studies were far longer.
I promise you, there will be epic recipes that drop from the instances that open after the Dawning. These recipes will require the same studies as the Dawning recipes. (Because we are 100% certain that someone can use them from the moment they drop.)
Players who choose their studies based on the Dawning recipes will be very happy they did, even if they aren't the first to complete the Dawning... and two months later, when other players begin to catch up and sell the same items, they will find themselves wishing the study times were much longer.
#7
Posted 18 December 2009 - 05:45 AM
I encourage any of our community members who may consider posting in this way to please reaquannt themselves with the Alganon Forum Guidelines paying particular attention to the following section:
"Petitions - We understand you want to be heard, but posting topics like "Devs please read this!", or any excessive petitions are not allowed. This includes private messaging to developers or other community members. We have a forum for feedback, use it with more appropriate topics that we WILL listen to."
Thanks for all of your understanding.
I will be watching this thread and will close it if the discussion degenerates.
#8
Posted 18 December 2009 - 06:06 AM
Now, the Dawning. The fact that the materials needed are CRAZY, helps QOL here. 17 people on each server(hehe, obvsiouly kiddin) makes this a hell of a task for these 90 days. Studying isn't the only hard thing about this!
Yeah. You are right about studying not being the only hard thing. We wanted to make sure the Dawning was about rewarding leaders.
Leadership is the skill set needed to complete the Dawning -- it's not "good at MMO combat", it's not "has lots of free time", it's not "has the lowest ping" -- it's leadership. (I wrote the NPC dialog; they say it at least a dozen times in the quest text. Why does no one read my quest text?
In other words:
You can be the best at MMO combat, and you will not be the first to complete the Dawning.
You can play 20 hours a day, every day, for the next month, and you will not be the first to complete the Dawning.
You can be twenty-feet tall, shoot fire from your eyes, and be able to lay golden eggs, and you will not be the first to complete the Dawning.
... If you can unite people, better yet, unite strangers... if you can make people around you want to be part of a team, part of something bigger than any of you... if you are a "leader of men" - then the Dawning is a cakewalk.
A good MMO team should need to bring their A-game to take down Stormscar*, but a leader who can unite hundreds of players can stroll through that area like a walk in the park. We are rewarding leaders.
If one person tries to roll a bunch of alts and do all the studies, it will still take them years to finish - but a leader who can unite hundreds of players will have no problem splitting up the studies to get it done in the shortest possible time. We are rewarding leaders.
If one person tries to gather all the materials, it will take them years to finish - but a leader who can unite hundreds of players will have an army of gatherers, and they should finish in about the same time as it takes one person to do the longest study. We are rewarding leaders.
The long studies, the "crazy" (very good word for it) material requirements, the requiring of every crafting and gathering skill - these things are what makes it a competition of leadership, and not "who has the most free time."
This is why Barlow and his guild Ceaseless are doing extremely well. This is why After the Dawn on Adrios are also doing well. These guilds have great leaders - not just as guild master, but every single person in these guilds is a leader.
This is also why the battle isn't over yet. A new player could start the game tomorrow, gather an army ten times the size of those guilds, and beat them both to the punch. It's not over, 'till it's over.
-------
* My apologies on the exploiting of Stormscar that's been going on.
If you want honest straight talk, here it is: We made mistakes that allowed Stormscar to be exploitable, and we're still working out all the bugs. The good news is, in the process, we are adding tools that allow us to make our other encounters better than they are right now. This will make the instances better than they would have been if we opened them on December 1st. We are, most definitely, taking this time to make them better, and will keep doing even after the Dawning is complete.
#9
Posted 18 December 2009 - 06:17 AM
Anyway, thank you for the replies and information. You have cleared up alot of things and actually made me, personally, even more excited about the game.
#11
Posted 18 December 2009 - 06:58 AM
This isn't a race, it's a game. Is it perfect? No. Are the plenty of bugs? Yes. So what? Me and the people In my guild are all having a great time, and that's what it's all about. Having fun. If I got this stressed out over a game, I'd probably have more to worry about than a few dungeons in a make believe world.
As far as the money thing goes, meh, no biggie, I can waste more than $20-$30 for one meal out.
Not trying to be mean, but IMO the staff at QOL has been more than fair and forthcoming with info and customer support. It's a lot better then I have had experience with in the past.
Take care, and don't worry, it will all work out in the end.
-Myst
#12
Posted 18 December 2009 - 07:44 AM
I got news for you, theres supposed to be more to an mmo then crafting and not everyone cares to be a crafter.
I guess thats what QO is saying, BE a crafter or your left out!
Unless of corse you meant to say theres uber loot and things for people that dont craft and somehow those words are invisible?
2 or 3 months of crafting woohooo wtg.
#13
Posted 18 December 2009 - 08:25 AM
I think what was said is: become part of (or lead) a team that includes crafters and adventurers and work together to complete the dawning. Completing the dawning will open up the kind of content you are probably looking for.Big woopdy dooo. Nice long blue post about crafting. What is this game about just crafting? Way to go, glad to see 2 guilds crafting there little hearts away so they can charge extreme amounts of gold for epics and make as you put it < A killing >.
I got news for you, theres supposed to be more to an mmo then crafting and not everyone cares to be a crafter.
I guess thats what QO is saying, BE a crafter or your left out!
Unless of corse you meant to say theres uber loot and things for people that dont craft and somehow those words are invisible?
2 or 3 months of crafting woohooo wtg.
We have heard in the past that there will be both good loot from hard content as well as ways for crafters to make equivalent rare equipment.
Adrios Characters (Armstrong) in the OldTimers Guild:
Thendora - Soldier // Melrose - Ranger // Thorke - Healer // Kethrin - Magus
#14
Posted 18 December 2009 - 12:29 PM
The Devs came in here (even though I think they should have just deleted this thread) and gave you some good answers. Maybe they were not the answers you wanted to see or they are not good enough for you, but give credit were credit is due.
The content is coming and they are working each day to make this game better. At least these guys can come on the board and apologize for the mistakes made and move forward. I just really think that if the OP and other posters would have wrote the post and waited a few hours and then read it again they would see how negative and aggressive it comes off as. Aggressive and negative posts don't really help the game. You can still be upset and frustrated while putting together a post that does not attack anyone and come off rude.
Why don't you put yourself in the Dev's shoes and then re-read your post... and then read all the other negative and aggressive posts out there. Imagine dealing with that every single day. Just give a little respect and common courtesy... it goes a long way. So flame away and be pissed off, but it is pretty useless.
I can only hope that everyone can enjoy the game and be constructive and courteous.
** Gargothen Dvarg - Human Ranger **
** The OldTimers Guild - Adrios Server **
#15
Posted 18 December 2009 - 02:37 PM
Thanks-
Free Agent ;D
#16
Posted 18 December 2009 - 02:42 PM
Realistically, end-game content needs to be on the back burner until significant group-based content is in game. Personally, I wouldnt burn DOTs on raid content for 12 months. But the game does need group content soonish, regardless of whatever is supposed to happen in the Dawning. Really there are lots of people that arent really that interested in an arching story line. They just want some dungeons to go bash stuff in.
Your complaining about getting a good deal of the price of the game? No wonder companies hate marketing to US consumers; their freaking demented.
As an aside, I see big improvements in the game every week. And I expect the game to change dramatically from top to bottom over the next year, should be fun.
#17
Posted 18 December 2009 - 02:57 PM
... but it worked B-E-A Utifully everyone got answers we have been waiting for ... as for Tork give me a break man I just said what everyone else wanted to say but doesnt have the balls to do it.
Speak for yourself. I love how you just have to go and group everyone together. I'd care to wager that the majority of the players aren't even thinking the way you are, let alone mad about it.
I be around, happily playing the game and just waiting for the next wave of complaints that will surely come when the Dawning content isn't exactly what you are expecting. Besides, you will probably burn thru it in a couple weeks anyway and expect more.
Hardcore players in a casual game. It never works out.
-Myst
#18
Posted 18 December 2009 - 03:04 PM
That being said.....I have no interest in a game where everyone hits max level early on and gets bored. When that happens, the max level is simply increased, and soon you have level 80, level 200, etc etc. I'm a laid back (= old) person, and I enjoy laid back gaming. Many people do not. That's fine. There's a game for all of us. If this is not your game, that's cool. I'm just annoyed when folks act like they never had anyone teach them how to behave in a civil manner. Criticize me constructively if you like...I can learn from that. But flame me and I will only laugh at your behavior. I'm not saying anyone is being inappropriate or pointing fingers, but I am saying that it's a cool thing to belong to a community of thoughtful, insightful, creative folks who express their opinions in a constructive way instead of pointing fingers.
/end rant
thanks for bearing with me. Whew! I feel better already
#19
Posted 18 December 2009 - 03:08 PM
Matma'el server (formerly Hokk)
#20
Posted 18 December 2009 - 03:36 PM
We all should of known that end game instances were not ready. Blue has been saying it would take a few months after release for them to be ready. So running off and leveling as fast as you can is not going to make it happen any faster. Coming here and showing a lack of communication skills is not going to make it happen any faster.
We were told that crafting and studies were a big part of completing The Dawning. If someone does not take the time to read the information and then comes here and rants whose fault is that?
Aalile - Leader of OTG, Laid back, no drama, just having fun.
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