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In ALGANON, gods won't just be legends, they are a critical part of the story, lore, and gameplay. Nearly every action performed in ALGANON can trace its cause back to the will of the gods. Players who seek to learn the lore of ALGANON will a rich and vibrant history centered around these powerful beings.

Each Deity is more than just a representation of a different theme, they are complex characters that form personal relationships with each other and with the players. For the Asharr there are is the God of Creation, and the Goddesses of Fire and Life. For the Kujix there are the Gods of Change, Conflict, and Knowledge. Each Deity has unique strengths and weaknesses, as well as a unique personality.

Deities are represented throughout the world by temples and devoted followers that provide services to patrons. These temples are a common source of quests, items, and training.

In ALGANON, gods won't just be legends, they will walk the lands. Many players will be able to see and interact with their Deity directly, as they are controlled by in-house staff hired specifically to role-play within the world. When the Crusades are added, players will be able to fight along side their deities in these massive battles between the two factions, and receive powers, teachings and knowledge from their chosen deity. Dynasties are often defined by the Crusades that took place within their timeframes, and those who participate can have their names etched in the Great Library forever.

This allows for additional community interaction and conflict throughout the world, and creates a dynamic environment where players can actually interact with their Gods, and not only witness the battle between deities firsthand, but actually participate in the battles. A player who declares patronage to a specific Deity may find they are stronger, faster, and all around more powerful as they adventure through lands controlled by their Deity. The same player may also find they are weaker, slower, and less powerful as they adventure through the lands controlled by their deities' enemies.